The Project Gutenberg eBook of Book of parlor tricks: How to perform them This ebook is for the use of anyone anywhere in the United States and most other parts of the world at no cost and with almost no restrictions whatsoever. You may copy it, give it away or re-use it under the terms of the Project Gutenberg License included with this ebook or online at www.gutenberg.org. If you are not located in the United States, you will have to check the laws of the country where you are located before using this eBook. Title: Book of parlor tricks: How to perform them Author: Anonymous Release date: June 23, 2022 [eBook #68386] Language: English Original publication: United States: A. B. Courtney Credits: Demian Katz, Craig Kirkwood, and the Online Distributed Proofreading Team at https://www.pgdp.net (Images courtesy of the Digital Library@Villanova University.) *** START OF THE PROJECT GUTENBERG EBOOK BOOK OF PARLOR TRICKS: HOW TO PERFORM THEM *** Transcriber’s Note: Text enclosed by underscores is in italics (_italics_) and text enclosed by equal signs is in bold (=bold=). Additional Transcriber’s Notes are at the end. * * * * * MULTUM IN PARVO LIBRARY. Entered at the Boston Post Office as second class matter. =Vol. 2.= APRIL, 1895. Published Monthly. =No. 16.= Book OF Parlor Tricks. How to Perform Them. Smallest Magazine in the world. Subscription price 50 cts. per year. Single Copies 5 cts. each. PUBLISHED BY A. B. COURTNEY, Room 74, - - 45 Milk Street, BOSTON, MASS. The Diviner. The point of this trick consists in divining a word which is named, together with several others. Two of the players commonly agree between themselves to place it after an object that has four legs; for instance, a quadruped, a table, etc., etc. _Example._--If Emily wishes to have Henry guess the word which Susan has secretly told her, she says to him, “Susan has been shopping; she has bought a rose, a dress, some jewelry, a table, a bonnet, a shawl----” Henry, of course, will easily guess that the object in question is a _bonnet_, for the word “_table_,” which precedes it, has four legs. To Walk Upon a Hot Iron Bar. Take half an ounce of camphor, dissolve it in two ounces of aqua vitæ, add to it one of quicksilver, one ounce of liquid storax, which is the droppings of myrrh, and prevents the camphor from firing; take also two ounces of hematis, which is a red stone, to be had at the druggists’; and when you buy it, let them beat it into a powder in their great mortar, for, being very hard, it cannot well be reduced in a small one; add this to the ingredients already specified, and when you purpose to walk upon the bar, anoint your feet well with it, and you may do so without the slightest danger. The Restored Ribbon. Have two pieces of colored ribbon of exactly the same size and appearance, one of which, being damped, may be secured in the palm of the hand, previous to exhibiting. The other may be cut in pieces and burned in a plate by the audience. Taking now the ashes, you call for a basin of water, with which you moisten them, stating by the magical influence of the “cold water cure,” the color and form of the burned ribbon will be restored. Rubbing the damp ashes in the hand, you draw forth, at the same time, the concealed ribbon, which will appear to be the same that had been consumed. Interesting Problems. By steeping an egg in vinegar for some time it can be made pliable enough to be stuffed into a bottle. Then restore the egg to its natural shape by pouring water into the bottle. How to Drop a Tumbler on the Floor Without Breaking It. This requires a steady hand and smooth table. You simply set a tumbler upon a table near the edge and gently push the tumbler with your forefinger until it is very nicely balanced upon the edge of the table. Now by giving the tumbler a very gentle push again it will fall to the floor, striking upon its bottom edge, and remain standing either upon its bottom or lying upon its side perfectly sound. Be careful and have no covering upon the table, as the less friction you can get the surer you are to perform your trick. Magic Money. This conjuring trick is performed thus: Procure two quarters and a half-dollar; conceal one of the quarters in the _right_ hand; lay the other quarter and the half-dollar on a table, in full view of the audience; now ask for two handkerchiefs; then take the half-dollar up, and pretend to roll it in one of the handkerchiefs; but, in lieu thereof, roll up the quarter, which you had concealed, and retain the half-dollar; give the handkerchief to one of the company to hold; now take the quarter off the table, and pretend to roll that up in the second handkerchief; but put up the half-dollar instead; give this handkerchief to another person, and beg him to “hold it tight,” while you utter, “Presto! fly!” On opening the handkerchiefs the money will appear to have changed places. This is one of the best tricks in this book. Sorcery. This is a somewhat singular trick. One of the party is placed behind a screen in an adjoining room, where he cannot possibly see the players--or may be blindfolded. One of the party must then call out, “Do you know Miss ----?” naming a lady’s name. “Yes.” “Do you know her dress?” “Yes.” “Her wreath, her slippers, her gloves and her bracelets?” “Yes.” “Her handkerchief?” “Yes.” “Her fan?” “Yes.” “Well, then, since you know her dress so well, tell me what article of her costume I am now touching?” If the one behind the screen is acquainted with the trick, he will, of course, answer directly, “her bracelet,” the only article mentioned which has the word “and” before it. Odd or Even. To tell in which hand of a person, having an odd number in one hand and an even number in the other, the odd or even number is. Desire the person to multiply the number in his right hand by a figure which is an odd number, and the number in his left by an even one; and to say if the products added together are odd or even. If even, the even number is in the right hand; if odd, the even number is in the left hand. To Discover Card by Weight. Desire any person in company to draw a card from the pack, and when he has looked at it, to return it to you with its face downward; then, pretending to weigh it nicely, take notice of any particular mark on the back of the card, which, having done, put it among the rest of the cards, and desire the person to shuffle them as much as he pleases; then, receiving the pack from his hands, you pretend to weigh each card as before, and proceed in this way until you discover, from the back of it, the particular card he selected. How Money is Saved. Why pay a dollar, or even twenty-five cents each for books when we offer to send you the following set of twelve volumes on receipt of only ten cents. Read the list. Book of Short Stories. A collection of interesting sketches. Mormonism Exposed, by a Mormon Slave Wife. Telling about the secret rites of the Danites, doings of Polygamists with their numerous wives, etc., etc. This book is of thrilling interest. Prize Cook Book. A collection of valuable household recipes from the best cooks in America. If you don’t need this book yourself, some lady will appreciate it. Dr. Parkhurst’s Exposures. This book tells about the celebrated exposure of dens of iniquity in N. Y. Low life in the Metropolis is laid bare. Art of Love Making, and Guide to Etiquette. This little volume is indeed interesting. Book of Brief Narratives. Never before published. Very interesting. Guide to Fortune Telling and Dream Book, compiled from the secrets of Madame Le Normand. Book of Detective Stories. Thrilling adventures of detectives in ferreting out crime. Secrets of the Harem. A description of the beautiful wives and slaves of the Sultan, by one who has been there. How to Get Rich. Secrets for coining wealth, many of which have never been published before. Marriage Manual. If you are married, or expect to be, you should get this important book and keep it securely under lock and key. How to Become a Lightning Calculator. By a glance at this book you can learn to add, subtract, multiply and divide instantaneously. To get the complete set, send ten cents, silver or stamps, to Keystone Book Co., P. O. Box 1634, Philadelphia, Pa., or to the firm from whom you purchased this book. You will receive the books promptly and will be well pleased with them. Eatable Candle-Ends. Take a large apple and cut out a few pieces in the shape of candle-ends, round at the bottom and flat at the top, in fact, as much like a piece of candle as possible. Now cut some slips from a sweet almond, as near as you can to resemble a wick, and stick them into the imitation candles. Light them for an instant to make the tops black, blow them out, and they are ready for the trick. One or two should be artfully placed in a snuffer-tray, or candlestick; you then inform your friends that during your “travels in the Russian Empire,” you learned, like the Russians, to be fond of candles; at the same time lighting your artificial candles (the almonds will readily take fire and flame for a few seconds), pop them into your mouth, and swallow them one after the other. The Wonderful Hat. Upon a table place three pieces of bread, or any other eatable, at a little distance from each other, and cover each with a hat, take up the first hat, and removing the bread put it into your mouth, letting the company see that you swallow it, then raise the second hat, and eat the bread which was under that, then proceed to the third hat in the same manner. Having eaten the three pieces, ask any person in the company to choose which hat he would like the three pieces of bread to be under, and when he has made his choice of one of the hats, put it on your head, and ask him if he does not think they are under it. By the way, if you are interested in tricks, let us call your attention to Prof. Roltair’s celebrated cabinet of magic. It contains twenty-five new and startling tricks with complete apparatus, so that you can easily give a two hour’s entertainment. Among the numerous tricks are: The load of articles from a borrowed hat, such as cannon balls, cabbages, boxes, etc.; the famous ink and water trick, with apparatus, so that you can instantly change a glass of ink to clear water, new and surprising card tricks including a pack of wizard’s cards, the famous dancing skeleton, true secret of ventriloquism, by means of which you can learn to throw the voice into hay-lofts, closets, trunks, etc., magic wand, and many other wonderful sleight of hand marvels are all contained in Prof. Roltair’s cabinet. The regular price is two dollars, but you can now obtain it, complete, postpaid, by sending fifty cents in stamps or money order to W. S. Everett & Co., 113 Munroe Street, Lynn, Mass., or the firm from whom you purchased this book. The Invisible Coin. “Is silver a visible or invisible thing?” What a singular question! You will reply, certainly silver is a visible thing. A good many poor creatures, however, are of a different opinion; and possibly they are not altogether wrong, as we are about to show. Will you kindly lend me a quarter, having first marked it, that you may know it again. Very well! There is a little handkerchief which will serve for me to make the experiment I have promised you. In the middle of this handkerchief, as you will perceive, I will put the quarter, which you have marked with a small cross. I am only folding the handkerchief that the quarter may be well wrapped up in it; you can have no difficulty in recognizing its shape. However! You are suspicious! I will make an improvement. There, sir, hold the handkerchief yourself, first above the little parcel formed by the coin. You may touch it, and convince yourself that it is still in its place. Now, I take the handkerchief by the opposite corner, I draw it toward me, unfolding it entirely; I then turn it over, shake it, and wave it in the air, to convince you that the coin has disappeared. The fact is evident. But, did you see it go? No! Certainly, then, silver is sometimes an invisible body. Which fact you may prove by the foregoing process, if you have a handkerchief in one corner of which a quarter dollar has been sewed. You appear to put the borrowed quarter in the middle of the said handkerchief; then, instead of this coin, which you retain in your hand, concealed between the fore and middle fingers, you fold the handkerchief making the little parcel in the middle with the quarter sewed in the corner, in a sort of hem, so that the coin is not seen, and cannot drop out. When you quickly pull the handkerchief out of the hand which held it, the illusion is complete. As to the marked coin which it is easy for you to have put on the table, or in your pocket, you may make it reappear in a cup, a box, or anything else, which adds to the effect of the trick you have performed. The Wizard Skeleton. This is an animated figure, fourteen inches high. It represents a skeleton, miniature but lifelike in appearance. You may pass it around for examination, then stand it upon the floor and it will begin to dance without any visible motive power. Just think of it! People will imagine that ghosts or demons are near. This trick can be done in any room very easily. The skeleton will dance to music, jump, lie down, etc., just as you command. We will send the apparatus and secret of Wizard Skeleton for 6 cents in stamps. Address, A. B. Courtney & Co., 493 Washington street, Lynn, Mass., or the firm from whom you purchased this book. Magic Writing. Present a person with a slip of paper, a pen and a tumbler of water, and desire him to dip the pen in the tumbler, and write down whatever he pleases. When dry, the words will be invisible, but, if the paper is immersed in the contents of the tumbler, the writing will make its appearance quite distinctly. To perform this the pen should be a quill one, and new, and the water in the tumbler should have one or two crystals of sulphate of iron (green vitriol) previously dissolved in it, while the writer should be careful the pen does not get dry in use. When the writing has been executed, the tumbler should be taken away, on pretence of the water being rather dirty, and wanting changing; another similar tumbler is brought back, filled to the same height with water, in which a few drops of tincture of galls have been poured. When the paper is immersed in this, the writing will quickly appear. The Columbus Egg Trick. To make an egg stand on one end on any polished surface seems very extraordinary, yet it can be done, even on a looking-glass. Now, from the form of an egg, nothing is more liable to roll, and on nothing more so than on a looking-glass. To accomplish this trick, let the performer take an egg in his hand, and while he keeps talking and staring in the face of his audience give it two or three hearty shakes; this will break the yolk, which will sink to one end, and consequently make it more heavy, by which when it is settled you may make it, with a steady hand, stand upon the glass; this would be impossible while it continued in its proper state. The Ring and the Handkerchief. Previously provide yourself with a piece of brass wire pointed at both ends, and bent round so as to form a ring about the size of a wedding-ring, which conceal in your hand; then commence your performance by borrowing from a gentleman a silk pocket-handkerchief, and from a lady a wedding-ring; request some person to hold two of the corners of the handkerchief, and another to hold the other two, keeping them at full stretch. You next exhibit the wedding-ring to the company, and announce to them that you will make it pass through the handkerchief. Then place your hand under the handkerchief, and substituting the false ring which you have previously concealed, press it against the centre of the handkerchief, and desire a third person to take hold of the ring through the handkerchief, and to close his finger and thumb through the middle of the ring. Hold the handkerchief in this manner to show that the ring has not been placed within a fold. Now desire the persons holding the corners of the handkerchief to let go, the person holding the ring (through the handkerchief as already described) still retaining his hold. Let another person now grasp the handkerchief as tight as he pleases three or four inches below the ring, and tell the person holding the ring to let it go, when it will be quite evident to the company that the ring is secure within the centre of the handkerchief. Then request the person who grasps the handkerchief to hold a hat over it, pass your hand underneath and open the false ring, by bending one of its points a little aside, and bring one point gently through the handkerchief, the remainder may easily be drawn out,--be careful to rub the hole you have made in the handkerchief with your finger and thumb to conceal the fracture. You then put the wedding-ring you borrowed over the outside of the handkerchief, and desiring the person who holds the hat to take it away, exhibit the ring (placed as described) to the company, and while their attention is engaged, taking the opportunity of concealing, or getting rid of the brass ring. The Smashed Watch. You request some one of the company to lend you a watch, and put it immediately into a mortar; a few moments afterward you cause it to be pounded, by another person, with a pestle; you exhibit the wheels, face, mainspring, and drum barrel broken and smashed; and finally, after a few minutes, you return the watch, whole and safe, to the proprietor, who recognizes it. After all that we have said, it will easily be perceived that the mortar must be placed near the trap in the table of which we spoke in the last trick, and covered with a napkin, in order that the confederate may substitute another watch. To produce a complete illusion in this case, you must take care to put in the mortar a second watch, the hands, works, and case of which should, in some degree, resemble those of the borrowed one. And this is by no means difficult; for you can either have an understanding with the person lending the watch, or you may manage to ask the loan of some one whom you have seen elsewhere, and whose watch you may have had an opportunity of examining shortly before, with a view of procuring a similar one. After replacing the fragments in the mortar, cover them a second time with the napkin, and amuse the company with a riddle or conundrum, or by some other tricks, to give your partner time to collect all the bits, and replace the perfect watch in the mortar. The Magic Stick. The principal actor in this trick takes his place in the center of the room armed with a long stick, with which he describes several circles, etc., on the carpet, at the same time muttering a mock incantation, after which he touches one of the company (his accomplice) on the shoulder, bidding him quit the room, preparatory to guessing on whom the magic stick would pause in its evolutions. The magician then touches several of the company, one after another, lightly, with his wand, each time saying, “The wand passes,” until he allows it to pause at one particular person, saying, “The wand rests.” His accomplice immediately names the person _who has spoken last_; this being the one indicated by the stick. The person leaving the room must, of course, be within hearing, and the magician must artfully encourage the company to keep up a conversation. * * * * * Transcriber’s Notes: Variations in spelling and hyphenation were retained as they appear in the original publication, except that obvious typographical errors have been corrected. Punctuation has been made consistent. *** END OF THE PROJECT GUTENBERG EBOOK BOOK OF PARLOR TRICKS: HOW TO PERFORM THEM *** Updated editions will replace the previous one—the old editions will be renamed. Creating the works from print editions not protected by U.S. copyright law means that no one owns a United States copyright in these works, so the Foundation (and you!) can copy and distribute it in the United States without permission and without paying copyright royalties. Special rules, set forth in the General Terms of Use part of this license, apply to copying and distributing Project Gutenberg™ electronic works to protect the PROJECT GUTENBERG™ concept and trademark. Project Gutenberg is a registered trademark, and may not be used if you charge for an eBook, except by following the terms of the trademark license, including paying royalties for use of the Project Gutenberg trademark. If you do not charge anything for copies of this eBook, complying with the trademark license is very easy. You may use this eBook for nearly any purpose such as creation of derivative works, reports, performances and research. Project Gutenberg eBooks may be modified and printed and given away—you may do practically ANYTHING in the United States with eBooks not protected by U.S. copyright law. Redistribution is subject to the trademark license, especially commercial redistribution. START: FULL LICENSE THE FULL PROJECT GUTENBERG LICENSE PLEASE READ THIS BEFORE YOU DISTRIBUTE OR USE THIS WORK To protect the Project Gutenberg™ mission of promoting the free distribution of electronic works, by using or distributing this work (or any other work associated in any way with the phrase “Project Gutenberg”), you agree to comply with all the terms of the Full Project Gutenberg™ License available with this file or online at www.gutenberg.org/license. Section 1. General Terms of Use and Redistributing Project Gutenberg™ electronic works 1.A. By reading or using any part of this Project Gutenberg™ electronic work, you indicate that you have read, understand, agree to and accept all the terms of this license and intellectual property (trademark/copyright) agreement. If you do not agree to abide by all the terms of this agreement, you must cease using and return or destroy all copies of Project Gutenberg™ electronic works in your possession. If you paid a fee for obtaining a copy of or access to a Project Gutenberg™ electronic work and you do not agree to be bound by the terms of this agreement, you may obtain a refund from the person or entity to whom you paid the fee as set forth in paragraph 1.E.8. 1.B. “Project Gutenberg” is a registered trademark. It may only be used on or associated in any way with an electronic work by people who agree to be bound by the terms of this agreement. There are a few things that you can do with most Project Gutenberg™ electronic works even without complying with the full terms of this agreement. See paragraph 1.C below. There are a lot of things you can do with Project Gutenberg™ electronic works if you follow the terms of this agreement and help preserve free future access to Project Gutenberg™ electronic works. See paragraph 1.E below. 1.C. The Project Gutenberg Literary Archive Foundation (“the Foundation” or PGLAF), owns a compilation copyright in the collection of Project Gutenberg™ electronic works. Nearly all the individual works in the collection are in the public domain in the United States. If an individual work is unprotected by copyright law in the United States and you are located in the United States, we do not claim a right to prevent you from copying, distributing, performing, displaying or creating derivative works based on the work as long as all references to Project Gutenberg are removed. Of course, we hope that you will support the Project Gutenberg™ mission of promoting free access to electronic works by freely sharing Project Gutenberg™ works in compliance with the terms of this agreement for keeping the Project Gutenberg™ name associated with the work. You can easily comply with the terms of this agreement by keeping this work in the same format with its attached full Project Gutenberg™ License when you share it without charge with others. 1.D. The copyright laws of the place where you are located also govern what you can do with this work. Copyright laws in most countries are in a constant state of change. If you are outside the United States, check the laws of your country in addition to the terms of this agreement before downloading, copying, displaying, performing, distributing or creating derivative works based on this work or any other Project Gutenberg™ work. The Foundation makes no representations concerning the copyright status of any work in any country other than the United States. 1.E. Unless you have removed all references to Project Gutenberg: 1.E.1. The following sentence, with active links to, or other immediate access to, the full Project Gutenberg™ License must appear prominently whenever any copy of a Project Gutenberg™ work (any work on which the phrase “Project Gutenberg” appears, or with which the phrase “Project Gutenberg” is associated) is accessed, displayed, performed, viewed, copied or distributed: This eBook is for the use of anyone anywhere in the United States and most other parts of the world at no cost and with almost no restrictions whatsoever. You may copy it, give it away or re-use it under the terms of the Project Gutenberg License included with this eBook or online at www.gutenberg.org. If you are not located in the United States, you will have to check the laws of the country where you are located before using this eBook. 1.E.2. If an individual Project Gutenberg™ electronic work is derived from texts not protected by U.S. copyright law (does not contain a notice indicating that it is posted with permission of the copyright holder), the work can be copied and distributed to anyone in the United States without paying any fees or charges. If you are redistributing or providing access to a work with the phrase “Project Gutenberg” associated with or appearing on the work, you must comply either with the requirements of paragraphs 1.E.1 through 1.E.7 or obtain permission for the use of the work and the Project Gutenberg™ trademark as set forth in paragraphs 1.E.8 or 1.E.9. 1.E.3. If an individual Project Gutenberg™ electronic work is posted with the permission of the copyright holder, your use and distribution must comply with both paragraphs 1.E.1 through 1.E.7 and any additional terms imposed by the copyright holder. Additional terms will be linked to the Project Gutenberg™ License for all works posted with the permission of the copyright holder found at the beginning of this work. 1.E.4. Do not unlink or detach or remove the full Project Gutenberg™ License terms from this work, or any files containing a part of this work or any other work associated with Project Gutenberg™. 1.E.5. Do not copy, display, perform, distribute or redistribute this electronic work, or any part of this electronic work, without prominently displaying the sentence set forth in paragraph 1.E.1 with active links or immediate access to the full terms of the Project Gutenberg™ License. 1.E.6. You may convert to and distribute this work in any binary, compressed, marked up, nonproprietary or proprietary form, including any word processing or hypertext form. However, if you provide access to or distribute copies of a Project Gutenberg™ work in a format other than “Plain Vanilla ASCII” or other format used in the official version posted on the official Project Gutenberg™ website (www.gutenberg.org), you must, at no additional cost, fee or expense to the user, provide a copy, a means of exporting a copy, or a means of obtaining a copy upon request, of the work in its original “Plain Vanilla ASCII” or other form. Any alternate format must include the full Project Gutenberg™ License as specified in paragraph 1.E.1. 1.E.7. Do not charge a fee for access to, viewing, displaying, performing, copying or distributing any Project Gutenberg™ works unless you comply with paragraph 1.E.8 or 1.E.9. 1.E.8. You may charge a reasonable fee for copies of or providing access to or distributing Project Gutenberg™ electronic works provided that: • You pay a royalty fee of 20% of the gross profits you derive from the use of Project Gutenberg™ works calculated using the method you already use to calculate your applicable taxes. The fee is owed to the owner of the Project Gutenberg™ trademark, but he has agreed to donate royalties under this paragraph to the Project Gutenberg Literary Archive Foundation. Royalty payments must be paid within 60 days following each date on which you prepare (or are legally required to prepare) your periodic tax returns. Royalty payments should be clearly marked as such and sent to the Project Gutenberg Literary Archive Foundation at the address specified in Section 4, “Information about donations to the Project Gutenberg Literary Archive Foundation.” • You provide a full refund of any money paid by a user who notifies you in writing (or by e-mail) within 30 days of receipt that s/he does not agree to the terms of the full Project Gutenberg™ License. You must require such a user to return or destroy all copies of the works possessed in a physical medium and discontinue all use of and all access to other copies of Project Gutenberg™ works. • You provide, in accordance with paragraph 1.F.3, a full refund of any money paid for a work or a replacement copy, if a defect in the electronic work is discovered and reported to you within 90 days of receipt of the work. • You comply with all other terms of this agreement for free distribution of Project Gutenberg™ works. 1.E.9. If you wish to charge a fee or distribute a Project Gutenberg™ electronic work or group of works on different terms than are set forth in this agreement, you must obtain permission in writing from the Project Gutenberg Literary Archive Foundation, the manager of the Project Gutenberg™ trademark. Contact the Foundation as set forth in Section 3 below. 1.F. 1.F.1. Project Gutenberg volunteers and employees expend considerable effort to identify, do copyright research on, transcribe and proofread works not protected by U.S. copyright law in creating the Project Gutenberg™ collection. Despite these efforts, Project Gutenberg™ electronic works, and the medium on which they may be stored, may contain “Defects,” such as, but not limited to, incomplete, inaccurate or corrupt data, transcription errors, a copyright or other intellectual property infringement, a defective or damaged disk or other medium, a computer virus, or computer codes that damage or cannot be read by your equipment. 1.F.2. LIMITED WARRANTY, DISCLAIMER OF DAMAGES - Except for the “Right of Replacement or Refund” described in paragraph 1.F.3, the Project Gutenberg Literary Archive Foundation, the owner of the Project Gutenberg™ trademark, and any other party distributing a Project Gutenberg™ electronic work under this agreement, disclaim all liability to you for damages, costs and expenses, including legal fees. YOU AGREE THAT YOU HAVE NO REMEDIES FOR NEGLIGENCE, STRICT LIABILITY, BREACH OF WARRANTY OR BREACH OF CONTRACT EXCEPT THOSE PROVIDED IN PARAGRAPH 1.F.3. YOU AGREE THAT THE FOUNDATION, THE TRADEMARK OWNER, AND ANY DISTRIBUTOR UNDER THIS AGREEMENT WILL NOT BE LIABLE TO YOU FOR ACTUAL, DIRECT, INDIRECT, CONSEQUENTIAL, PUNITIVE OR INCIDENTAL DAMAGES EVEN IF YOU GIVE NOTICE OF THE POSSIBILITY OF SUCH DAMAGE. 1.F.3. LIMITED RIGHT OF REPLACEMENT OR REFUND - If you discover a defect in this electronic work within 90 days of receiving it, you can receive a refund of the money (if any) you paid for it by sending a written explanation to the person you received the work from. If you received the work on a physical medium, you must return the medium with your written explanation. The person or entity that provided you with the defective work may elect to provide a replacement copy in lieu of a refund. If you received the work electronically, the person or entity providing it to you may choose to give you a second opportunity to receive the work electronically in lieu of a refund. If the second copy is also defective, you may demand a refund in writing without further opportunities to fix the problem. 1.F.4. Except for the limited right of replacement or refund set forth in paragraph 1.F.3, this work is provided to you ‘AS-IS’, WITH NO OTHER WARRANTIES OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO WARRANTIES OF MERCHANTABILITY OR FITNESS FOR ANY PURPOSE. 1.F.5. Some states do not allow disclaimers of certain implied warranties or the exclusion or limitation of certain types of damages. If any disclaimer or limitation set forth in this agreement violates the law of the state applicable to this agreement, the agreement shall be interpreted to make the maximum disclaimer or limitation permitted by the applicable state law. The invalidity or unenforceability of any provision of this agreement shall not void the remaining provisions. 1.F.6. INDEMNITY - You agree to indemnify and hold the Foundation, the trademark owner, any agent or employee of the Foundation, anyone providing copies of Project Gutenberg™ electronic works in accordance with this agreement, and any volunteers associated with the production, promotion and distribution of Project Gutenberg™ electronic works, harmless from all liability, costs and expenses, including legal fees, that arise directly or indirectly from any of the following which you do or cause to occur: (a) distribution of this or any Project Gutenberg™ work, (b) alteration, modification, or additions or deletions to any Project Gutenberg™ work, and (c) any Defect you cause. Section 2. Information about the Mission of Project Gutenberg™ Project Gutenberg™ is synonymous with the free distribution of electronic works in formats readable by the widest variety of computers including obsolete, old, middle-aged and new computers. It exists because of the efforts of hundreds of volunteers and donations from people in all walks of life. Volunteers and financial support to provide volunteers with the assistance they need are critical to reaching Project Gutenberg™’s goals and ensuring that the Project Gutenberg™ collection will remain freely available for generations to come. In 2001, the Project Gutenberg Literary Archive Foundation was created to provide a secure and permanent future for Project Gutenberg™ and future generations. To learn more about the Project Gutenberg Literary Archive Foundation and how your efforts and donations can help, see Sections 3 and 4 and the Foundation information page at www.gutenberg.org. Section 3. Information about the Project Gutenberg Literary Archive Foundation The Project Gutenberg Literary Archive Foundation is a non-profit 501(c)(3) educational corporation organized under the laws of the state of Mississippi and granted tax exempt status by the Internal Revenue Service. The Foundation’s EIN or federal tax identification number is 64-6221541. Contributions to the Project Gutenberg Literary Archive Foundation are tax deductible to the full extent permitted by U.S. federal laws and your state’s laws. The Foundation’s business office is located at 809 North 1500 West, Salt Lake City, UT 84116, (801) 596-1887. Email contact links and up to date contact information can be found at the Foundation’s website and official page at www.gutenberg.org/contact Section 4. Information about Donations to the Project Gutenberg Literary Archive Foundation Project Gutenberg™ depends upon and cannot survive without widespread public support and donations to carry out its mission of increasing the number of public domain and licensed works that can be freely distributed in machine-readable form accessible by the widest array of equipment including outdated equipment. Many small donations ($1 to $5,000) are particularly important to maintaining tax exempt status with the IRS. The Foundation is committed to complying with the laws regulating charities and charitable donations in all 50 states of the United States. Compliance requirements are not uniform and it takes a considerable effort, much paperwork and many fees to meet and keep up with these requirements. We do not solicit donations in locations where we have not received written confirmation of compliance. To SEND DONATIONS or determine the status of compliance for any particular state visit www.gutenberg.org/donate. While we cannot and do not solicit contributions from states where we have not met the solicitation requirements, we know of no prohibition against accepting unsolicited donations from donors in such states who approach us with offers to donate. International donations are gratefully accepted, but we cannot make any statements concerning tax treatment of donations received from outside the United States. U.S. laws alone swamp our small staff. Please check the Project Gutenberg web pages for current donation methods and addresses. Donations are accepted in a number of other ways including checks, online payments and credit card donations. To donate, please visit: www.gutenberg.org/donate. Section 5. General Information About Project Gutenberg™ electronic works Professor Michael S. Hart was the originator of the Project Gutenberg™ concept of a library of electronic works that could be freely shared with anyone. For forty years, he produced and distributed Project Gutenberg™ eBooks with only a loose network of volunteer support. Project Gutenberg™ eBooks are often created from several printed editions, all of which are confirmed as not protected by copyright in the U.S. unless a copyright notice is included. Thus, we do not necessarily keep eBooks in compliance with any particular paper edition. Most people start at our website which has the main PG search facility: www.gutenberg.org. This website includes information about Project Gutenberg™, including how to make donations to the Project Gutenberg Literary Archive Foundation, how to help produce our new eBooks, and how to subscribe to our email newsletter to hear about new eBooks.